OBJECTIVE

Design teams are tasked with creating a unique board game of their choice, aiming for interest, challenge, player engagement, and visual appeal. This involves developing, building, and packaging the game with a thoughtful blend of gameplay mechanics, thematic elements, and aesthetics. The objective is to deliver an immersive and entertaining experience that stands out for its individuality. 

Top of the Box

CONCEPT 

Each team member plays a crucial role in guaranteeing that the game stands out not just for its visual appeal but also for its intellectual depth, ensuring a unique and captivating experience for gamers. Each contribution adds layers of excitement and satisfaction to the gaming journey.

Player Cards - Front

SIGNIFICANCE

Teamwork was encouraged to leverage strengths and foster innovation. Practical skills were honed through activities like creating packaging mockups, enhancing design capabilities. This approach promoted collaboration, improved productivity, and empowered individuals to translate ideas into tangible solutions effectively within the team dynamic.

Challenge Cards - Back

Player cards

Team members: Ashton Bisner, Paige McGuire, Thomas Rodenkirch

Role: Designed Box, Logo, and Icons

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